
TTRPG Pickup Con Games Schedule
Please contact me with any questions or concerns about registration.
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Pickup Con Schedule
*All times listed in the US Central Time Zone.*
Friday
Saturday
Sunday
Upcoming Cons!

Nancy Druid, a Standard Oneshot in the Polymorph system, led by Nona.
In Nancy Druid, you will play as a druid scout who solves mysteries along with a trusty animal companion! Your magic is drawn from the natural world, the day-night cycle, and the turning of the seasons. Will you be a sun druid, who brings brightness and a warm glow to all, with the help of your scout troop's companion critter? Or will you be a moon druid, versed in all things celestial and able to transform into an animal yourself? Nancy Druid runs on the Polymorph system, where each player only ever uses ONE polyhedral die: a d4, a d6, a d8, or a d10. Each die represents a different character “role” in the group, making you better or worse at certain types of actions. It helps characters feel unique and encourages teamwork! Do you wanna join a troop of scout kids and come solve a mystery?
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Hanging Out, a Standard Oneshot in the BFF! Best Friends Forever system led by Nona.
BFF! Best Friends Forever is a very rules-light, heartwarming tabletop roleplaying game for all ages. Take on the roles of a group of tween girls hanging out, having adventures, and exploring how friendships grow and change. With its beautiful artwork, clever card prompts, and emphasis on collaboration, BFF! is a good choice for anyone who wants to have fun and connect with old friends or make some new ones. The mechanics are mainly freeform roleplaying but guided by various card prompts and illustrated hangout locations. Pick from a colorful cast of characters and collect new charms for your bracelet as you hangout all across town. What do your gifted charms say about you? And what do you appreciate about your friends? Come hang out in this wholesome game where you can just relax and unwind for a bit.
This game will be hosted in room #1 of the TTRPG Pickup Con Discord Server using screentop.gg as VTT
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Scavenger Hunt, a Standard Oneshot in the Questlings system.
Questlings is a rules-light family-friendly RPG. In the real world, you're just a regular kid. You're hanging out with your friends, moving around town, trying to collect items for your school's scavenger hunt. But when you're about to grab the first item, your universe shifts to the fantasy world! Here, you get to bring out your inner hero! Who will you become? Maybe you're a brave Paladin or a loud and musical Bard? Questlings allows you to take on the dual roles of a kid and their inner hero, as your town keeps alternating between your real world and a fantasy one. Build a story together and tackle the threats that face their heroic avatars and the challenges that everyday life brings! We'll pick from a few different character types and let you put your own custom touches on them.
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Hide & Seek, a Living World One Shot, in the Yazeba's Bed & Breakfast system, led by Nona.
Welcome to Yazeba's Bed & Breakfast, a sprawling old house outside time and space, where it’s always September 15th and there’s always room for a new visitor. The unusual blend of premade characters, modular rules, and legacy mechanics makes this TTRPG perfect for pick-up play: busy players can drop in and out without ever feeling lost, and anyone who wants to jump in can make a long-term impact without a long-term commitment. Yazeba's is yours to change. Perhaps Residents will leave or change, Guests will become far more important than you expected, or Journeys will take unexpected twists. Take control of one of the 7 long-term residents of the B&B or choose from a cast of 50 quirky guests, each of whom has their own ongoing storylines. Chapters can be played in any order and include things like lazy afternoons, frightful nights, insurmountable chores, and zany competitions, so every adventure is full of surprises. When we were little, we were taught that a story is a sequence of events with a beginning, middle and end. But that’s not how all stories work: some loop around on themselves, some are told out of sequence, and some never end. After we play one Chapter, we can play another without worrying too much about whether it came before or after the Chapter we just played, or how much time has passed. Think back on that prolific paperback series you may have once read: you might have missed a few issues, or read them out of order, but you were always able to figure out what was going on. That's what Yazeba's is going for! While I've planned out the first Chapter for each session, they are short and we may play more than one adventure during our session, swapping characters in between! If you've played Yazeba's before, feel free to let me know the chapters you've played, it's really easy to switch to a different new-to-you chapter instead.
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Kids in the Bend | An "Our First Adventure" Playtest. Led by Rayne Bakcheious
"As a kid growing up in the small, swamp town of Higgit's Bend, there's not much else to get up to besides trouble. Which is why it's especially unfair that you and your friends are grounded on the day the traveling carnival comes to town. But you're not going to let that stop you from seeing the exotic animals and arcane mysteries that await behind those brightly colored carts. It's time to have your first adventure...
"Our First Adventure" is a (unlicensed fan) modification of the "Kids on Bikes" system, designed to allow for a modern and simpler playstyle in a more traditional high-fantasy setting. This will be my second playtest of the system.
This game will be great if you like Kids on Bikes, Kids on Brooms, Never Stop Blowing Up
Players should build characters ahead.
We will build characters in session.
I'll be providing a PDF of my new rule-set to players before the game if you would like to build your character ahead of time. We'll also go over character creation at the top of the session if you would like to build it then. It shouldn't take more than 15-20mins.
You will be playing as a resident of a small town in the middle of a swamp called Higgit's Bend. It's a former mining town on the far, forgotten edge of a large empire. The townsfolk have renounced imperian forms of currency and have built a thriving community that relies on each other for what they need. Your character can any type of body that you can dream up, provided it fits within a high-fantasy, low-technology context. "
This session will be especially good for new players.
This system was written by the game runner.
Tone: Silly⚪⚬⚬⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. The game runner will be using Shmeppy whiteboards for mapping. https://shmeppy.com/ Spectators are welcome in the Discord room.
CW: Mild depictions of animal mistreatment

Meddlesome Kids, a Standard Oneshot in the Pine Shallows system, led by Nona.
Welcome to Pine Shallows, a small coastal town. A sunny and cheery tourist destination in summer, Pine Shallows empties when autumn’s chill comes. Strange things keep happening in the town’s off season, but local adults are so focused on preparing for next summer that they simply ignore or write off these strange occurrences. That’s why it's up to you kids to get to the bottom of things! This game has great Saturday Morning Cartoon vibes where you play as meddlesome smalltown kids going on adventures and solving mysteries. Pick from several archetypes like the Bookworm, Athlete or even the Teenage Babysitter! It's a light system inspired by several middlegrade novels and media like The Goonies, Stranger Things and Gravity Falls. The mechanics are based off Tunnel Goons using 2d6 and PbtA-like succes tiers at its roots. You'll get to customize your character ahead of time.
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Trick or Treat, a Living World One Shot, Yazeba's Bed & Breakfast system, led by Nona.
Welcome to Yazeba's Bed & Breakfast, a sprawling old house outside time and space, where it’s always September 15th and there’s always room for a new visitor. The unusual blend of premade characters, modular rules, and legacy mechanics makes this TTRPG perfect for pick-up play: busy players can drop in and out without ever feeling lost, and anyone who wants to jump in can make a long-term impact without a long-term commitment. Yazeba's is yours to change. Perhaps Residents will leave or change, Guests will become far more important than you expected, or Journeys will take unexpected twists. Take control of one of the 7 long-term residents of the B&B or choose from a cast of 50 quirky guests, each of whom has their own ongoing storylines. Chapters can be played in any order and include things like lazy afternoons, frightful nights, insurmountable chores, and zany competitions, so every adventure is full of surprises. When we were little, we were taught that a story is a sequence of events with a beginning, middle and end. But that’s not how all stories work: some loop around on themselves, some are told out of sequence, and some never end. After we play one Chapter, we can play another without worrying too much about whether it came before or after the Chapter we just played, or how much time has passed.
Think back on that prolific paperback series you may have once read: you might have missed a few issues, or read them out of order, but you were always able to figure out what was going on. That's what Yazeba's is going for! While I've planned out the first Chapter for each session, they are short and we may play more than one adventure during our session, swapping characters in between! If you've played Yazeba's before, feel free to let me know the chapters you've played, it's really easy to switch to a different new-to-you chapter instead.
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

A Bonded Pair, a Standard Oneshot in the Animon Story system, led by Nona.
Animon Story is inspired by media like Digimon and uses a D6 dicepool system. You'll take on the role of Kids who get whisked into another universe, where they team up with their very own monster buddies called Animon. Together you'll go on adventures, grow as friends, and maybe even save the world! Pick your Kid type from various options, are you more of a Jock or perhaps a Bookworm? There are Animon Partners of all 9 Elements and different Natures waiting to become your new best friend, with more Animon to discover during your adventure! You can customize your Kid and pick your Animon Partner ahead of time, so we can dive right into our adventure!
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Kids Day at Coaster Station” is a Standard One Shot in the Masks system. Led by Ansel Burch
Sometimes, the most important part of teenage superheroing is remembering to be a kid. Every year, Coaster Station opens its gates to all of the kids of Halcyon City and so far, the incidents have been pretty minor. Lady Indomitable has designed a coaster that takes the riders into low earth orbit for a survivable period of time for the ultimate rush of brief near-vacuum and weightlessness. So, the entire super community has been invited to Kids Day for the unveiling. This should be the safest year yet!
This game will be great if you like comic books, Superhero movies, emotional damage, and working as a team despite your teenage tendencies.
Players should build characters ahead.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 on The TTRPG Pickup Con Discord server
CW: Hubris
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

The Azure Claw, a Standard Oneshot in the Beakwood Bay system, led by Nona.
About the game system
Beakwood Bay is a PbtA/Carved from Brindlewood roleplaying game for 2-4 ducks and a Keeper (GM), but not just any ducks. Inspired by Donald Duck and Uncle Scrooge comics, in this hack of Brindlewood Bay you play as bipedal Mallards hired to hunt down treasure instead of solving mysteries. Beakwood Bay is a thriving port city inhabited by all sorts of anthropomorphic animals, where anything can happen and adventure is always on the agenda. The city’s aesthetics are rooted in the early 20th Century, but there are all manner of scientific advancements, such as an experimental rocketpad, a bustling university, and many factories. The oligarchs who control these technology-focused businesses often act as patrons for working ducks and adventurous mallards. No one comes to Beakwood Bay without a plan of how to leave richer. But there’s a curse that comes with this pursuit, and many fall victim to the so-called Coin Fever. Ducks who are sitting on vaults of gold are frequently cruel and miserly in later years, pushing away family and friends to slavishly protect the gold they’ve acquired.
But for now, you are just a Middle Class Mallard who dreams of adventure with your friends. Your ducks work in service of the city’s wealthy benefactors, trying to make a fortune to call their own all while working to avoid the crippling greed and exploitation that is rampant among the city’s elite. Hindered by NPCs after the same treasure, players do their best to gather clues (represented as helpful information and tools that can be used to recover the treasure) before finally trying to retrieve it. There is no prewritten canon path or method, instead, it's up to you to cleverly combine all that you've found to obtain the treasure! Will you succeed? Play to find out!
Session pitch:
Three years ago, famed pilot Bedelia Featherheart and her husband Beauford set flight in their iconic biplane, taking the Azure Claw, a priceless gem intended to be shown at a museum, with them on the journey from Beakwood Bay to Cairo, crossing the Atlantic Ocean. However, the couple never arrived and was feared lost in a storm at sea. Just three weeks ago, a steamer passed through a thick storm and spotted an incredible sight, an unknown island teeming with life revealed in the parting fog. Even more shocking, a part of the Featherheart's plane could be seen! But finding the Azure Claw won't be so easy... There aren't just fellow Seekers but also native tribes and even dinosaurs to contend with! Can your Mallards secure the treasure?
This game will be great if you like Ducktales, Indiana Jones, cartoons, comic books, Brindlewood Bay, PbtA games, collaborative storytelling
Players should build characters ahead.
New characters (this system has no levels) Character creation is a really quick multiple-choice process. The game runner will contact players in advance to share handouts (rules reference & character sheets) and make your selections.
New players are welcome., Players need to have played some RPGs.
The game runner has run this game a few times now.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: greed, capitalism, social class differences
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Portal Hopping, Standard Oneshot in the Adorablins system, led by Nona
This is a lighthearted family-friendly RPG with very few rules. You play as an Adorablin, a tiny goblin-like creature. You may think Goblins are monsters, but Adorablins are cute little critters who aren't so different from us! They love adventure, games and snacks! Their world is full of color, fun and magic. They love festivals and celeberations and their birthday parties are legendary! Adorablins are curious by nature, and many tend to experiment with foods, physical feats and magic. Some experiments have opened portals from their world to other places! This is where your adventure begins.. Pick from 11 Adorablin types and 11 Companion pets and join the fun!
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

I Wanna Be The Very Best, a Standard Oneshot in the Pokeymanz system, led by Nona
Pokeymanz is a Pokémon system based off Savage Worlds (no familiarity needed). It captures the cinematic feel of the anime and manga more than trying to emulate the videogames. This means you can expect to use your Pokémon not just for battles, but also for other types of adventures and creative problem solving! Become a Pokémon trainer and set out to experience all sorts of adventures with your Pokémon by your side. There will be options to customize your Trainer and starter Pokémon ahead of time, but you can also opt for pregenerated options offered by your GM.
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Kids in the Bend | An "Our First Adventure" Playtest. Led by Rayne Bakcheious
"As a kid growing up in the small, swamp town of Higgit's Bend, there's not much else to get up to besides trouble. Which is why it's especially unfair that you and your friends are grounded on the day the traveling carnival comes to town. But you're not going to let that stop you from seeing the exotic animals and arcane mysteries that await behind those brightly colored carts. It's time to have your first adventure...
"Our First Adventure" is a (unlicensed fan) modification of the "Kids on Bikes" system, designed to allow for a modern and simpler playstyle in a more traditional high-fantasy setting. This will be my second playtest of the system.
This game will be great if you like Kids on Bikes, Kids on Brooms, Never Stop Blowing Up
Players should build characters ahead.
We will build characters in session.
I'll be providing a PDF of my new rule-set to players before the game if you would like to build your character ahead of time. We'll also go over character creation at the top of the session if you would like to build it then. It shouldn't take more than 15-20mins.
You will be playing as a resident of a small town in the middle of a swamp called Higgit's Bend. It's a former mining town on the far, forgotten edge of a large empire. The townsfolk have renounced imperian forms of currency and have built a thriving community that relies on each other for what they need. Your character can any type of body that you can dream up, provided it fits within a high-fantasy, low-technology context. "
This session will be especially good for new players.
This system was written by the game runner.
Tone: Silly⚪⚬⚬⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. The game runner will be using Shmeppy whiteboards for mapping. https://shmeppy.com/ Spectators are welcome in the Discord room.
CW: Mild depictions of animal mistreatment
Rayne Bakcheious’ Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious

“Kids Day at Coaster Station” is a Standard One Shot in the Masks system. Led by Ansel Burch
Sometimes, the most important part of teenage superheroing is remembering to be a kid. Every year, Coaster Station opens its gates to all of the kids of Halcyon City and so far, the incidents have been pretty minor. Lady Indomitable has designed a coaster that takes the riders into low earth orbit for a survivable period of time for the ultimate rush of brief near-vacuum and weightlessness. So, the entire super community has been invited to Kids Day for the unveiling. This should be the safest year yet!
This game will be great if you like comic books, Superhero movies, emotional damage, and working as a team despite your teenage tendencies.
Players should build characters ahead.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 on The TTRPG Pickup Con Discord server
CW: Hubris
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

Gertrude's Birthday, a Living World One Shot, in the Yazeba's Bed & Breakfast system, led by Nona
Welcome to Yazeba's Bed & Breakfast, a sprawling old house outside time and space, where it’s always September 15th and there’s always room for a new visitor. The unusual blend of premade characters, modular rules, and legacy mechanics makes this TTRPG perfect for pick-up play: busy players can drop in and out without ever feeling lost, and anyone who wants to jump in can make a long-term impact without a long-term commitment. Yazeba's is yours to change. Perhaps Residents will leave or change, Guests will become far more important than you expected, or Journeys will take unexpected twists. Take control of one of the 7 long-term residents of the B&B or choose from a cast of 50 quirky guests, each of whom has their own ongoing storylines. Chapters can be played in any order and include things like lazy afternoons, frightful nights, insurmountable chores, and zany competitions, so every adventure is full of surprises. When we were little, we were taught that a story is a sequence of events with a beginning, middle and end. But that’s not how all stories work: some loop around on themselves, some are told out of sequence, and some never end. After we play one Chapter, we can play another without worrying too much about whether it came before or after the Chapter we just played, or how much time has passed. Think back on that prolific paperback series you may have once read: you might have missed a few issues, or read them out of order, but you were always able to figure out what was going on. That's what Yazeba's is going for! While I've planned out the first Chapter for each session, they are short and we may play more than one adventure during our session, swapping characters in between! If you've played Yazeba's before, feel free to tell me the chapters you've played, it's really easy to switch to a different new-to-you chapter instead
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Getting Away with Murder” is a Standard One Shot in the Getting Away with Murder system. Led by Andrew Pontious
Baron von Hippleworph invited you all for a lavish weekend retreat at his secluded castle in the countryside, but then called in to say he couldn't come himself — just enjoy! Is this just a rich person's eccentricity...or something more sinister?
This game will be great if you like murder mysteries! Improvisation and creativity! The story is improvised by the players, there's no GM!
We will build characters in session.
This session will be especially good for new players.
Players will be learning this system together with the game runner.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room # 1 on The TTRPG Pickup Con Discord server
Check out the Rules: https://gawm.link
CW: There will be a murder during the game, but it will not be graphic

The Song of Bell Chapel
The people of the Obsidian Mountains have many stories of what they call the Bell Chapel. Sitting in a remote and dangerous part of the forest, it was said to once be a temple to a Twin Faced God of the Underworld. Hundreds of years ago people would come from far and wide with the remains of their loved ones, so that they might be carefully tended to by the monks and sent to their final rest.
The forest was once filled with the songs of clear ringing bells. But now their god's name is forgotten, and the halls of their monastery stand silent. Until now, when the bells ring out through the forest once again.
In this adventure you’ll play as members of the Red Hand Adventuring League who have been hired to investigate Bell Chapel. Local villagers suspect bandits may be using the old temple as a base of operations but no thefts have been reported yet.
This game will be great if you like Dimension 20, Indian Jones, or the general idea of adventure stories.
The players will need to create characters beforehand.
New players are welcome in this session.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be hosted in room #3 of The TTRPG Pickup Con Discord server. Spectators are welcome.
CW: funerals, undeath, risk of drowning, (slight spoiler warning) cults
Check out the Rules: https://www.dndbeyond.com/resources/1781-systems-reference-document-srd
Rayne Bakcheious’ Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious

“The Fruitcake of Justice” is a Standard One Shot in the Masks system. Led by Ansel Burch
"Charged with simultaneously protecting and (carefully) endangering Halcyon City's heroes in training, there are many ways that the Juvenile Justice Team deploys costumed assets under the age of majority. Not all of them are glorious.
Maude Marvel is better known as her heroic alter ego, Chief Chef.She was an incredibly niche superhero in the 70's who fought crime using the French method which requires precise skills and a lot of butter. Now she's more of a curiosity with 60 years of history stored in her brain. Spending a week with her has become something of a rite of passage for young heroes when crime fighting gets a little thin over the winter holidays.
Will our heroes be able to help an octogenarian make a fruit cake? Will it teach them about teamwork and Aegis history? Can they keep from going absolutely feral with minimal supervision?"
This game will be great if you like comic books, Superhero movies, emotional damage, and working as a team despite your teenage tendencies.
Players should build characters ahead.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #2 on The TTRPG Pickup Con Discord server
CW: Fragility of age, pet endangerment
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

“Cake at Stake” a Standard One Shot in the Ready Set Bake system. Led by Nona de Koning.
When you run out of wholesome baking shows to marathon, play as your favorite baker personality in this GBBO-inspired mini-RPG. With themed recipe challenges, secret ballot voting, and guided mad-lib recipe generation, whip up wild and wacky bakes just like the baking competitions. In three rounds with randomly generated themes and even randomly generated ingredients, try to come up with the tastiest (or weirdest) creation and become the very best baker! Ready? Set. Bake! This game will be great if you like cooking and baking shows, improv, freeform roleplay, random tables, mad-libs. New players are welcome.
The game runner is very familiar with this system.
Characters are very simple and will be quickly determined at the start of the game.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Role Play: ⚪⚪⚪⚪⚪
Hosted in room #4 of the TTRPG Pickup Con server, spectators are welcome.
Content warnings: n/a
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Skeleton Crew” - DCC (Cozy Crawl Classics) is a Standard One Shot in the Dungeon Crawl Classics (Cozified) system. Led by Yorkus Rex
"Cozy Characters (pregens available), Zoom Interface with roll-your-own dice convenience! This is a modified (heavily-modified) DCC Experience
“Life as a reanimated skeleton was simple when the Necromancer was alive. His orders were clear, tasks were repetitive, and mindless eternal servitude was pleasantly peaceful. The Necromancer made every contingency to live beyond his death until he foolishly allowed himself to be flung into a fiery sea of molten magma beneath the volcano. Now life in the Dark Tower is chaotic and disorderly. Skeletons have abandoned their duties and try to return to a semblance of life through games, dances, and tea parties. Defenses have fallen and the master’s head of security, a literal severed head, believes adventurers are closing in to loot the Necromancer’s vaults. With no way to physically force the skeletons to do his bidding, he resorts to playing on the skeletons’ new playfulness to create a game of tower defense.”
This game will be great if you like skeletons engaging in slapstick cartoon violence and warming their bones by the fire.
The game runner will 0-level provide characters.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted on Zoom, and Zoom Whiteboard will be used for mapping.
CW: Undead
Check out the Rules- https://goodman-games.com/wp-content/uploads/2020/03/DCC_QSR_Free.pdf
Yorkus Rex’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/yorkusrex

“A Winter Together” is a Standard One Shot in the Deck system. Led by Ansel Burch
The pirate ship, The Cauldron is grounded on a big rock just off the coast of Ouness, a small and remote island on the Northern end of the archipelago. The locals seem slow to trust but like it or not, you're stuck together until the weather clears in the spring. The sailors bring with them stories of the wide world and gifts from the edges of believability. The colonists offer a perspective that the sailors might just want to consider and a shelter from the weather to come.
This game will be great if you like stories of communities on the edge and people finding common ground despite conflicting interests.
The game runner will provide characters.
This session will be especially good for new players.
This system was written by the game runner.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚬⚬⚬⚬
This game will be hosted in room #2 of The TTRPG Pickup Con Discord server. Spectators are welcome.
CW: Player on player conflict
Check out the Rules: https://the-indecisionist.itch.io/mavericks
Ansel Burch’s Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

“It's Not Easy Being Green (or Smol!)” a Standard One Shot in the Goblin Errands system. Led by Nona de Koning.
You have just joined a new family of goblins and want to make yourselves useful. Clearly, the best way to do so is by running errands for your new community: Buying vegetables at the market or procuring the services of a local wizard to get your wise leader unstuck from his chamber pot. Sounds easy, right? Well, unfortunately, you've got to contend with a world built for folk much bigger and stronger than you. And on top of that, you're both easily distracted and full of energy! Clearly a winning combination! Pick from various entertaining Goblin types like the Rascal, the Rambler, the Nibbler or the Whiz-Wart. Play to see how things go wrong, complications mount, and these ordinary, everyday tasks spiral into hilarious (mis)adventures. This game will be great if you like PbtA, goblins, being tiny, creative problem solving, shenanigans. This system is especially great for new players. The game runner is very familiar with this system. The game runner will provide playbooks ahead of time, so you can customize your character.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚪⚪⚬
Hosted in room #4 of the TTRPG Pickup Con server, spectators are welcome.
Content warnings: n/a
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“A Fairy Tale Fiasco” is a Standard One Shot in the Fiasco Classic system. Led by Andy Pymont
“You think you know the stories of Little Red Riding Hood, of Hansel and Gretel, of Snow White and Rapunzel. But what if I told you that actually, their stories were not as simple as you've been told? What if I told you that actually, these stories were much more connected and overlapping, and that, actually, everyone didn't live happily ever after?
Join us as we imagine if Into the Woods had been directed by the Coen Brothers. Can our conflicting cast of evil stepmothers, long-lost siblings, fairy godmothers, and secret lovers manage to achieve their hearts' desires? Or will it all descend into a Fairy Tale Fiasco?"
This game will be great if you like improvised story-telling and plans going spectacularly wrong!
We will build characters in session.
New players are welcome.
The game runner has run this game a few times now.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚬⚬⚬⚬
This game will be hosted in room #3 on The TTRPG Pickup Con Discord serverCW: Witchcraft, Orphan children, Love potions

“Uncle Bilbo's Things” is a Standard One Shot/ Playtest session in The Travelling Appraisals Show system. Led by Ansel Burch
Every city in Middle Earth has treasures. For the past 30 years it's been the distinct pleasure of the Travelling Appraisers to get a glimpse of the truly wonderous items that are hiding in the attics and cupboards from the Eriador to Belfalas. This week, we find ourselves in the the Shire town of Hobbiton where the heirs of an eccentric collector are looking to get a valuation on some truly exceptional pieces.
This game will be good for you if you like comfort watching PBS and playing poker incorrectly
We will build characters in session.
New players are welcome.
This system was written by the game runner.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚬⚬⚬⚬
This game will be hosted in room #2 of The TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

“Age of Adventure” is a Standard One Shot in the Age of Adventure RPG system. Led by GM Tavis
Age of Adventure RPG is a one-page rules-light heroic fantasy game inspired by the 'Lasers & Feelings' d6 dice pool system. Be prepared for some old school fun as you dice with death in search of fortune and glory! So grab your pack, sharpen your sword and ready your spells. Now Onward to Adventure! https://adrian-young-games.itch.io/age-of-adventure-rpg
This game will be great if you like RPG fantasy adventure
The game runner will provide characters, pre-generated available
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted on another Discord server. https://discord.gg/ZMZTHvQYGJ
CW: possible character death

“Just Another Day” a Living World One Shot in the Yazeba's Bed & Breakfast system. Led by Nona de Koning.
Welcome to Yazeba's Bed & Breakfast, a sprawling old house outside time and space, where it’s always September 15th and there’s always room for a new visitor. The unusual blend of premade characters, modular rules, and legacy mechanics makes this TTRPG perfect for pick-up play: busy players can drop in and out without ever feeling lost, and anyone who wants to jump in can make a long-term impact without a long-term commitment. Yazeba's is yours to change. Perhaps Residents will leave or change, Guests will become far more important than you expected, or Journeys will take unexpected twists. Take control of one of the 7 long-term residents of the B&B or choose from a cast of 50 quirky guests, each of whom has their own ongoing storylines. Chapters can be played in any order and include things like lazy afternoons, frightful nights, insurmountable chores, and zany competitions, so every adventure is full of surprises. When we were little, we were taught that a story is a sequence of events with a beginning, middle and end. But that’s not how all stories work: some loop around on themselves, some are told out of sequence, and some never end. After we play one Chapter, we can play another without worrying too much about whether it came before or after the Chapter we just played, or how much time has passed. Think back on that prolific paperback series you may have once read: you might have missed a few issues, or read them out of order, but you were always able to figure out what was going on. That's what Yazeba's is going for! Chapters are short, so we may play more than one adventure during our session, swapping characters in between! If you've played Yazeba's before, feel free to let your gamerunner know which chapters you've played, so you can try some new ones.
This game will be great if you like more freeform roleplay, a push-and-pull between weaknesses and strengths, a cast of colorful characters, pickup style play, unlocking things, legacy boardgames. New players are welcome. The game runner is very familiar with this system. The game comes with pre-existing characters to pick from.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
Hosted in room #4 of the TTRPG Pickup Con server, spectators are welcome. using Miro whiteboards. https://miro.com/
Content warnings: We're focusing on more lighthearted scenarios. Some characters do touch on more emotional themes like insecurity, not feeling like you belong etc. We'll adjust content as needed to ensure all are comfortable.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“A Winter Together” is a Standard One Shot in the Deck system. Led by Ansel Burch
The pirate ship, The Cauldron is grounded on a big rock just off the coast of Ouness, a small and remote island on the Northern end of the archipelago. The locals seem slow to trust but like it or not, you're stuck together until the weather clears in the spring. The sailors bring with them stories of the wide world and gifts from the edges of believability. The colonists offer a perspective that the sailors might just want to consider and a shelter from the weather to come.
This game will be great if you like stories of communities on the edge and people finding common ground despite conflicting interests.
The game runner will provide characters.
This session will be especially good for new players.
This system was written by the game runner.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚬⚬⚬⚬
This game will be hosted in room #2 of The TTRPG Pickup Con Discord server. Spectators are welcome.
CW: Player on player conflict
Check out the Rules: https://the-indecisionist.itch.io/mavericks
Ansel Burch’s Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

The Song of Bell Chapel
The people of the Obsidian Mountains have many stories of what they call the Bell Chapel. Sitting in a remote and dangerous part of the forest, it was said to once be a temple to a Twin Faced God of the Underworld. Hundreds of years ago people would come from far and wide with the remains of their loved ones, so that they might be carefully tended to by the monks and sent to their final rest.
The forest was once filled with the songs of clear ringing bells. But now their god's name is forgotten, and the halls of their monastery stand silent. Until now, when the bells ring out through the forest once again.
In this adventure you’ll play as members of the Red Hand Adventuring League who have been hired to investigate Bell Chapel. Local villagers suspect bandits may be using the old temple as a base of operations but no thefts have been reported yet.
This game will be great if you like Dimension 20, Indian Jones, or the general idea of adventure stories.
The players will need to create characters beforehand.
New players are welcome in this session.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be hosted in room #3 of The TTRPG Pickup Con Discord server. Spectators are welcome.
CW: funerals, undeath, risk of drowning, (slight spoiler warning) cults
Check out the Rules: https://www.dndbeyond.com/resources/1781-systems-reference-document-srd
Rayne Bakcheious’ Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious

“The Fruitcake of Justice” is a Standard One Shot in the Masks system. Led by Ansel Burch
"Charged with simultaneously protecting and (carefully) endangering Halcyon City's heroes in training, there are many ways that the Juvenile Justice Team deploys costumed assets under the age of majority. Not all of them are glorious.
Maude Marvel is better known as her heroic alter ego, Chief Chef.She was an incredibly niche superhero in the 70's who fought crime using the French method which requires precise skills and a lot of butter. Now she's more of a curiosity with 60 years of history stored in her brain. Spending a week with her has become something of a rite of passage for young heroes when crime fighting gets a little thin over the winter holidays.
Will our heroes be able to help an octogenarian make a fruit cake? Will it teach them about teamwork and Aegis history? Can they keep from going absolutely feral with minimal supervision?"
This game will be great if you like comic books, Superhero movies, emotional damage, and working as a team despite your teenage tendencies.
Players should build characters ahead.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #2 on The TTRPG Pickup Con Discord server
CW: Fragility of age, pet endangerment
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

“The Missing Muffin Tin” a Standard One Shot in the Something Tookish system. Led by Nona de Koning.
In Something Tookish, you play as a Halfling in a cozy little village, solving various mysteries. Not everything is a crime and there's nothing as gruesome as murder, oh no, they wouldn't do that! But petty theft or spats between neighbours also require someone to meddle solve them, right? And you're just the Halflings for the job! This game uses the Carved from Brindlewood framework. This means (just like in Brindlewood Bay), there is no canon solution to the mysteries. It's up to the players to come up with a clever way to tie everything together. However, there are plenty of clues to find and plenty of locals to meet! This oneshot is for 2-4 Halflings and will take about 3 hours. Our session pitch: "The village is buzzing with excitement, for the annual baking contest takes place today! Everyone is busy with preparations, for even those who are not entering a baked good into the competition have been pressed into service by someone who is. You arrive very early, only to find a mortified Belinda Sackville, who approaches you in a panic. Can you help find her missing muffin tin? She promised to outdo herself this year and keep up her winning streak!" This game will be great if you like PbtA, cozy mysteries, community, small-town village life, baking, poems, sing-alongs and Carved from Brindlewood, New players welcome. The game runner is very familiar with this system. The game runner will provide playbooks ahead of time, so you can customize your character.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
Hosted in room #4 of the TTRPG Pickup Con server, spectators are welcome.
Content warnings: n/a
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Uncle Bilbo's Things” is a Standard One Shot/ Playtest session in The Travelling Appraisals Show system. Led by Ansel Burch
Every city in Middle Earth has treasures. For the past 30 years it's been the distinct pleasure of the Travelling Appraisers to get a glimpse of the truly wonderous items that are hiding in the attics and cupboards from the Eriador to Belfalas. This week, we find ourselves in the the Shire town of Hobbiton where the heirs of an eccentric collector are looking to get a valuation on some truly exceptional pieces.
This game will be good for you if you like comfort watching PBS and playing poker incorrectly
We will build characters in session.
New players are welcome.
This system was written by the game runner.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚬⚬⚬⚬
This game will be hosted in room #2 of The TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

“The Cure” a Standard One Shot in the Monster Care Squad system. Led by Nona de Koning.
Monster Care Squad is a non-violent RPG where you play as a member of an elite team of Monster Care Specialists. You work alongside your fellow specialists to investigate trouble, diagnose illnesses, and treat the horrible Wounds inflicted by the False Gold. How you will go about this will largely depend on the Monsters your group decides to treat. Monsters range in scale from titanic megafauna to little bigger than your hand and in damage potential from cataclysmic world enders to mischievous trouble makers. In the world of Ald-Amura, Monsters and Humans live in harmony with one another. Humans care for Monsters, providing food and shelter for them, while Monsters lend their power, magic, and might to humanity. But the peace between Humans and Monsters is now an uneasy one. Monsters are afraid of who might be infecting their kind with the False Gold illness, Humans are afraid of their cities being leveled. Everyone is on eggshells and the beautiful balance that typified Ald-Amura is on the brink of collapse. However, you will find no rules for intentionally inflicting pain on anyone or anything in this game, as the first rule of being a Monster Care Specialist is to Do No Harm. This is a PbtA-style game with three distinct phases of play: Diagnosis (what's wrong and how to treat it), Synthesis (making the right cure) and Symbiosis (applying the actual treatment). We'll go through one entire loop, meeting and treating a single Monster. This game will be great if you like PbtA, playing healers, caring for animals, distinct phases of play. New players are welcome. The game runner will provide pregenerated characters to pick from.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚪⚪⚬
Hosted in room #4 of the TTRPG Pickup Con server, spectators are welcome.
Content warnings: sick creatures Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Tavern Travels” a Standard One Shot in the Broken Cask Society system. Led by Nona de Koning.
The Broken Cask Society is a GMless RPG for up to 4 players where we venture across the wilds in search of the finest inns of the land! You create your character using various playbooks (archetypes), and trek through a fantasy world as a member of the Broken Cask Society. Some characters may care more about the journey, others are all about the drinks or care mostly about the food. Together our group will ford rivers, scale mountains, and blaze trails to the most famous (and infamous) inns, pubs, taverns, wineries, drinkeries, alehouses, and meaderies in the land. Through the use of random tables we'll find out what happens and create a wonderful, cozy story as we go. Prepare for the journey and travel across the land to explore a new inn. Once there, we'll take some time to feast & judge its offerings, before resting so we can do it all over again next time. This game will be great if you like PbtA, taverns, cozy fantasy stories, collaborative storytelling and random tables. New players are welcome. The game runner is very familiar with this system. The game runner will provide playbooks ahead of time, so you can customize your character.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚪⚪⚬
Hosted in room #4 of the TTRPG Pickup Con server, spectators are welcome.
Content warnings: n/a
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Trouble on Quarry Street” is a Standard One Shot in the Masks system. Led by Ansel Burch
Sure, Quarry Street is just the road that connects the big church with the reservoir outside town but it's where we live and there's no way we're letting a supervillain scare away the pigeons, mess up Mz Gall's roses, or disrupt the annual art walk downtown.
This game will be great if you like comic books, Superhero movies, emotional damage, and working as a team despite your teenage tendencies.
Players should build characters ahead.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the Pickup Con server. Spectators are welcome.
CW: None
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

“Urban Infestation” a Standard One Shot in the Sentinel Comics system. Led by Nona de Koning.
Did you ever want to be a superhero? Today's your day! Join the young teenage superheroes known as Team Daybreak. Play as decisive Headlong, ambitious Rockstar, supportive Muse, cosmic Aeon Girl or ghostly Muerto in the Sentinel Comics RPG! In this system, you creatively combine your superpowers with your ordinary qualities to try and be the best heroes you can be while living up to your principles. The Sentinel Comics RPG uses its own GYRO system, which focuses on quick comic book-style action, where teamwork is key and where your hero becomes more powerful as the situation gets more dire and twists get thrown your way! Today's adventure is called Urban Infestation, where our team is called in to help the hero team Dark Watch over in Rook City. In the wake of the global destruction from the OblivAeon event, Rook City is worse than ever, rocked with rifts of chaos magic causing all kinds of havoc (and let’s be honest, Rook City–the capital of crime and urban decay–wasn’t in great shape to begin with). Myriad, a villain composed entirely of crawling insects whose origin is linked to members of Daybreak, is taking advantage of these magical rifts to cause even more carnage. Being a new team of young inexperienced heroes, victory is not guaranteed! The Sentinel Comics RPG is its own superhero universe with a board game and podcast as well. But this features a team made just for the RPG so no familiarity with any lore is needed. Just be excited to play a teenage superhero and jump right in!
This game will be great if you like comics, superheroes, shenanigans, cinematic action, and creative roleplaying.
New players are welcome.
The game runner is very familiar with this system.
The game runner will provide pregenerated characters to pick from.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚪⚪
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚬⚬⚬
Modern Day Rules will be taught, so no preparation is needed, but a rules reference will be provided ahead of time for those who prefer not to go in blind.
This game will be hosted in room #2 of the Pickup Con server. Spectators are welcome. The con runner will be using using Miro whiteboards for mapping. https://miro.com/
Content warning: creepy-crawlies (bugs/insects)
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Port Perilous” is a Standard One Shot/ Playtest session in the Deck system. Led by Ansel Burch
Port perilous has long been the provenance of pirates as it is the last island before the vast Open Sea takes ownership of the horizon. Sailing towards the morning Sun from point perilous means going into the unknown with no promise of ever returning. By that same token, Port Perilous is the first place where anything from the wide sea will interact with the known world. This game will be great if you like pirate stories, and RP heavy combat.
The game runner will provide characters.
This session will be especially good for new players.
This system was written by the game runner.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚪⚪⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚪⚪⚬
This game will be hosted in room #3 of the Pickup Con server. Spectators are welcome.
CW: Deep water, drowning
Check out the Rules: https://the-indecisionist.itch.io/mavericks
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

“The Doom That Walked to Shküllheim” is a Standard One Shot in the Dungeon Crawl Classics system. Led by Yorkus Rex
“The Doom That Walked to Shküllheim” is a Standard One Shot in the Dungeon Crawl Classics system. Led by Yorkus Rex
For centuries, the great colossus sat silently brooding on its mountain throne partially covered by landslides of earth and rock. The Stone Priests claimed their power alone kept the Great Destroyer from rising from its stony slumber and annihilating the city. With the recent murder of the order’s high priest, the colossus has risen and begun a slow walk towards the city. The dead are rising from their graves. Storms roll wild over the plains. Panic grips the populace as many flee. Will your party of reavers and cutthroats be able to unlock the mystery of the approaching colossus and SAVE THE CITY? Also: get paid fat loot!
This game will be great if you like films like The Jabberwocky and dark comedy.
The game runner will provide 1st level characters.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted on Zoom and use Zoom whiteboard for mapping.
CW: Undead, violence
Yorkus Rex’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/yorkusrex
Check out the Rules: https://goodman-games.com/store/wp-content/uploads/sites/10/2020/09/DCC_QSR_Free2.pdf

“Stonespire Marsh” a Standard One Shot in the Mausritter system. Led by Nona de Koning
Stonespire Marsh, named for the eponymous boulder at its center, is home to reclusive, sun-basking lizards. One day, amidst the muck and mud, they uncovered an entrance to the Stonespire itself, and their demeanor changed. They opened their island, speaking to visitors about a ""Second Sun.” They promise sanctuary and shelter the lost and needy, ""The Second Sun brings warmth and prosperity to all it shines upon."" However, pilgrims that enter the Stonespire never seem to leave again. What are High Priest Zon and the lizard cult up to? It's time for your brave mice to crawl beyond the stone and investigate what's really going on in Stonespire Marsh!
<b><u>About Mausritter:</u></b>
The settled mice huddle together, hidden in their settlements in trees and burrows and walls, scraping and saving. A tenuous existence. You are not like those settled mice. By choice or by necessity you are an adventurer. You live by your luck, your smarts, your bravery. With your friends by your side, you will abandon the warmth and safety of the mouse settlements and venture forth into the dark and dangerous places where other mice do not dare to tread. There is great wealth to be found by those that are willing to take it.
It's a huge and dangerous world out there. It does not look kindly on a small mouse. But if you are very brave and very clever and just a bit lucky, you might be able to survive. And if you survive long enough, you might even become a hero amongst mice."
This game will be great if you like Redwall, The Rescuers, The Hobbit, Over The Hedge, Thumbelina, OSR style RPGs
We will build Level 1 characters in the session. Character creation is lightning-quick and involves just a few random rolls. We'll do this together at the start of the session. If you've played Mausritter before and want to bring an existing character, contact me upfront to discuss.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be played in room #2 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room. The game runner will use Miro whiteboards for mapping. https://miro.com/
CW: drug use, cult, imprisonment, ritual sacrifice, possible PC death (you can continue with a new PC if that happens)
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
Check out the Rules:

“Harbour Ends ─ a slasher ordeal for Troika!” is a Standard One Shot in the Troika! System. Led by Sean F. Smith
“Harbour Ends ─ a slasher ordeal for Troika!” is a Standard One Shot in the Troika! System. Led by Sean F. Smith
"The party have been tasked with tracking down a reclusive vagrant, Silas Hansom, who's the only person in town who knows the name of the wizard who built the tower on the bluff. Silas is known to hide out in the commercial docks just upriver and you have to find him tonight.
However, six years ago ─ to the very day ─ prominent militiaman Conrad Zaar was lured to these docks to be murdered by the gang whose secrets he was selling. They tied him up, set him ablaze, and drowned him in the river.
But Conrad did not die.
And each year, on the night of his death, he returns."
This game will be great if you like slasher movies, seaside noir
We will build starting characters in session. Full details here ─ https://troika-srd.netlify.app/#/character-creation ─ but no prior reading is necessary New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚪⚪⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted on Google Meet
CW: murder, immortal slasher killer, port and seaside
Check out the Rules: https://troika-srd.netlify.app/
Sean F. Smith's Game Runner Profile www.indecisionist.com/ttrpg-pickup-con-game-runners/sean-f-smith

“Hammer of the Earth” a Standard One Shot in The Ultimate Micro-RPG Book system. Led by Nona de Koning.
For the city to survive, it must move. Hammer of the Earth is an adventure game about humans who worship the last machine in a world ruled by vines. You are Outriders, individuals who ensure the fuel supply for Hammer. It's the last bastion of civilization in the form of a gargantuan train, each carriage housing ten thousand souls, navigating an endless network of tracks. If the train stops, they are all doomed. The Navigator (GM) picked you from your various factions to keep the train moving. Presented with a limited clock and numerous obstacles, can you get back in time? Success or failure, you must all work together, even if in the end only one of you is held responsible for the outcome... Hammer of the Earth is part of The Ultimate Micro-RPG Book, an anthology of 2-page games. This means it's very rules-light and very easy to learn, but players should be comfortable using their own imagination without many rules to hold on to. This game will be great if you like rules-light adventures, countdown clocks, an impending sense of doom and trying desperately to be the hero when everything seems to be against you.
We'll create characters together at the start of the game, it only takes mere minutes.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #2 of the Pickup Con server. Spectators are welcome.
Content warnings: n/a
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Onward To Adventure!” A Standard One Shot in the Age of Adventure RPG. Led by GM Age
"AGE OF ADVENTURE RPG is a rules-light fantasy hack of the 'Lasers & Feelings' d6 dice pool system.
You are a member of an adventuring party undertaking a dangerous and heroic quest in a world of magic, might, and monsters! Be prepared for some old-school fun as you dice with death in search of fortune and glory! So grab your pack, sharpen your sword and ready your spells. Now Onward To Adventure!
The game will be hosted in the Age of Adventure Discord server. You will be assigned your own character sheet channel, and there will be background music and encounter images to enhance immersion.
This is a brand new adventure so both new and returning players are welcome."
This game will be great if you like the heroic fantasy adventure genre and lots of dice rolls
select a pre-generated character or play a previous character.
Here are 36 pre-generated Characters you can choose from: https://drive.google.com/file/d/18vwRJ5wRFtdQr2G5lXcQoTisKEY_Nioo/view?usp=sharing New players are welcome.
This system was written by the game runner.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚪⚬
Role Play: ⚪⚪⚬⚬⚬
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in another Discord server, https://discord.gg/ZMZTHvQYGJ CW: Potential Character Death
GM Age’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/gm-age
Check out the Rules:

“Port Perilous” is a Standard One Shot/ Playtest session in the Deck system. Led by Ansel Burch
Port perilous has long been the provenance of pirates as it is the last island before the vast Open Sea takes ownership of the horizon. Sailing towards the morning Sun from point perilous means going into the unknown with no promise of ever returning. By that same token, Port Perilous is the first place where anything from the wide sea will interact with the known world. This game will be great if you like pirate stories, and RP heavy combat.
The game runner will provide characters.
This session will be especially good for new players.
This system was written by the game runner.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚪⚪⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚪⚪⚬
This game will be hosted in room #3 of the Pickup Con server. Spectators are welcome.
CW: Deep water, drowning
Check out the Rules: https://the-indecisionist.itch.io/mavericks
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

“V is for Going Viral“ - a Standard Oneshot in the City of Mist system. Led by Nona de Koning.
City of Mist is a noir mystery game that takes place in a modern city where legends are real people. Heroes, tricksters, and monsters are reborn inside ordinary people, regular Joes and Janes, who gain supernatural powers connected to their legendary alter-egos. The mystical veil of the Mist hides these miraculous powers from the other, sleepwalking residents of the City. It makes armor look like a flak vest and fire breathing like a cheap party trick or a gas leak explosion, so no-one ever knows about the legendary. Player characters in City of Mist are ordinary people in whom a legend has awakened. You play a unique combination of a real-life persona and a legendary Mythos, from a street-cleaner with the powers of the Monkey King to a fashion tycoon who is the incarnation of Aphrodite. Your life is a game of balance between magic and normality. Together with your ragtag crew of Rifts, you will hit the dark streets to uncover the insidious forces at play in your City and solve various mysteries. This time you'll try to solve a case called V is for Going Viral, a clever reference to both the presence of social media and an actual virus. A new infectious evil is operating in the City, using innocent civilians to spread itself. As more and more university students go missing, can you find the cause and put a stop to it once and for all?
This game will be great if you like solving mysteries, balancing normality and having powers, PbtA or Fate.
New players are welcome.
The game runner has run this game a few times now.
The game runner will provide pre-generated characters to pick from.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚪⚪⚬
This game will be hosted in room #2 of the Pickup Con server. Spectators are welcome. The con runner will be using using Miro whiteboards for mapping. https://miro.com/
Content warnings: infectious disease, possession, strong themes of violence, crime, and immorality, current-day themes like the obsession with social media.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Trouble on Quarry Street” is a Standard One Shot in the Masks system. Led by Ansel Burch
Sure, Quarry Street is just the road that connects the big church with the reservoir outside town but it's where we live and there's no way we're letting a supervillain scare away the pigeons, mess up Mz Gall's roses, or disrupt the annual art walk downtown.
This game will be great if you like comic books, Superhero movies, emotional damage, and working as a team despite your teenage tendencies.
Players should build characters ahead.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the Pickup Con server. Spectators are welcome.
CW: None
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

“Mythology: How The City Got Saved” a Standard One Shot in The Ultimate Micro-RPG Book system. Led by Nona de Koning.
Any journey can become a legend! Make up your own campfire story, myth or fairytale in Mythology. It's a GMless storytelling game where everyone collaborates to tell a new tale inspired by the images on a whimsical deck of tarot cards. Players make up their characters by mixing several cards, then take turns drawing cards to set up the initiating event and obstacles for other players to tackle. Together everyone will weave the story of a new legend and discover how the city got saved! No knowledge of tarot cards is needed and we'll use a non-traditional deck of images to inspire us. Mythology is part of The Ultimate Micro-RPG Book, an anthology of 2-page games. This means it's very rules-light and very easy to learn, but players should be comfortable using their own imagination without many rules to hold on to. This game will be great if you like collaborative storytelling, mythology, legends, fairytales, interpreting images and/or tarot.
We'll create characters together at the start of the game.
Role Play: ⚪⚪⚪⚪⚪
This game will be hosted in room #2 of the Pickup Con server. Spectators are welcome.
Content warnings: n/a
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning