A game in the D&D5E system, led by Rayne.
In this one-shot, you’ll play as members of The Red Hand Adventuring League. Your guild is frequently contracted to kill various beasts or bring back treasures from treacherous dungeons—it’s nice work if you can get it. For this sandbox mission, Guildmaster Kishtari has asked for help in setting up the newest location for The Red Hand. She has her eye on a small former mining town in the Argent Swamp that would provide a valuable base for adventurers in the area. But the locals are suspicious of outside business owners and so your team has been sent in to convince the mayor that you’ll be a valuable asset to the community.
This game will be great if you like Discworld, Howl's Moving Castle, Dimension 20, etc..
Players should build level 8 characters ahead.
Use either point-buy or standard array for attributes.
Players should build a character that is working as an adventurer for hire in the Red Hand Adventuring League.
Any ancestry, class, or combination multi-class is fine.
For spell casters: assume that you have the material components needed to cast the spells you’ve chosen. If this is a consumable component worth more than 50gp, assume that you have enough for one casting.
Assume that as an adventurer you have been able to purchase any (non-magical) armor and weapon that you want
as well as any standard adventuring equipment.
For this adventure, you can also have 300gp as your disposal.
Please pick 3 magic items or weapons if uncommon rarity or less. https://www.dndbeyond.com/magic-items --This adventure could take a lot of different directions depending on how the players would like to approach things. Avenues for combat, diplomacy, and creative approaches exist.
Players need to be familiar with the system.
This game will balance combat with roke play and silliness with seriousness.
This game will be hosted on the con’s Discord server in Room #2 and will be open for spectators.
CW: Rated PG13 for fantasy violence.